Aztec tomb (Level design using UDK).
This was our First Level Design unit and my first time using UDK.
The assignment was to use level design methods to create a level type of our choice. for my choice I wanted to create a single player scene for a tomb raider themed game.
Skills developed whilst designing this level?
low poly 3D white Box design techniques
Unreal engine 3 engine development
Importing assets into a AAA standard engine.
Holy Grail trials (Movie scene level Using UDK.)
This level was part of an assignment using UDK and had to be based on a Movie scene. We needed to use level design as well as Modelling to re-create a scene from a film within 3 weeks.
The scene I chose was from the film Indiana Jones the last crusade.
What I used to create this:
· low poly 3D white Box design techniques
· Unreal engine 3 engine development
· 3D modelling with a low poly target.
· creating and importing assets into a AAA standard engine.
· use of the matinee editor.